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Save Custom Maps to Asset Editor

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  • Save Custom Maps to Asset Editor

    Is there anyway to add custom maps to the asset editor?

  • #2
    Do you mean adding your own created materials to the Categories? Could you give an example of what exactly you're trying to achieve?
    Helldoor Visual Studio

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    • #3
      There is currently no way to store texture maps independently. You would need to have a dummy material created in order to store maps within.
      The upcoming V-Ray Next for Rhino's UI will allow storing individual textures in the Asset Editor, as well as instancing them.

      Kind regards,
      Peter
      Peter Chaushev
      V-Ray for SketchUp | V-Ray for Rhino | Product Owner
      www.chaos.com

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