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Warpper shadow catcher, dome light and GPU mode - could it work?

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  • Warpper shadow catcher, dome light and GPU mode - could it work?

    Hi,

    I read that the wrapper material only works for lights in GPU mode, not for GI. So, is there a way to use it with a dome light? I don't got it working.

    -Micha
    www.simulacrum.de ... visualization for designer and architects

  • #2
    This should work out of the box for V-Ray GPU.
    Please make sure that:
    1. The Wrapper material's "Matte for Secondaries" option is disabled. (alternatively, simply grab the "Matte Shadow Receiver" from the preset material library)
    2. The Wrapper material's Alpha Contribution is set to "Black Alpha (-1)"
    3. Dome Light is set to Spherical shape.
    Click image for larger version  Name:	shadow_catcher_gpu.jpg Views:	1 Size:	232.0 KB ID:	1039349
    (shadow in the illustration is slightly exaggerated using low-intensity sunlight)


    Kind regards,
    Peter
    Last edited by Peter.Chaushev; 14-06-2019, 05:54 AM. Reason: Added point 2.
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

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    • #3
      Great, got it. Thank you very much.
      www.simulacrum.de ... visualization for designer and architects

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      • #4
        Again - fresh scene and fresh options. CPU mode works, GPU doesn't work.
        www.simulacrum.de ... visualization for designer and architects

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        • #5
          Sorry, at my last post I have overseen that I need the light dome.
          www.simulacrum.de ... visualization for designer and architects

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