I am trying to render this jewelry.
I have an infinite plain, I created a generic material with the following diffuse properties (set to bitmap with UVW = UVWGenEnvironment -Screen). This generic material is applied on my infinite plain.
I have tried to render with the Models but I noticed that the background picture somehow cuts through my model, It does not stay at the back ( I do not know how to explain this).
I have attached pictures of 50% render for you to see. Any one with any useful information on how to make this perfect. will be appreciated.
Thank you.
I have an infinite plain, I created a generic material with the following diffuse properties (set to bitmap with UVW = UVWGenEnvironment -Screen). This generic material is applied on my infinite plain.
I have tried to render with the Models but I noticed that the background picture somehow cuts through my model, It does not stay at the back ( I do not know how to explain this).
I have attached pictures of 50% render for you to see. Any one with any useful information on how to make this perfect. will be appreciated.
Thank you.
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