I'm having trouble with blurry textures in vray 3.6.
I have a blend material with an alpha channel, but when rendered the alpha is blurry and the edges have bad artifacting.
I'm rendering in GPU mode with texture resizing set to 2048. anti-aliasing filter is off.
if i render in CPU it looks perfect, so it's something to do with my GPU settings. I'm not getting any errors but if i turn off texture resizing or go above 2048px in the texture resizing settings i'm getting weird results. would this be my GPU running out of memory?
I have a blend material with an alpha channel, but when rendered the alpha is blurry and the edges have bad artifacting.
I'm rendering in GPU mode with texture resizing set to 2048. anti-aliasing filter is off.
if i render in CPU it looks perfect, so it's something to do with my GPU settings. I'm not getting any errors but if i turn off texture resizing or go above 2048px in the texture resizing settings i'm getting weird results. would this be my GPU running out of memory?
Comment