Hello all,
What i would like to achieve is to have a surface that will not be rendered but it will impose reflections on the rest of the objects.
To be more specific i have a flat area which has water properties,
I want to render using a background image but keeping the only the reflections that are being imposed to the other objects from this water surface.
Any idea how i can achieve that?
Thank you very much in advance
What i would like to achieve is to have a surface that will not be rendered but it will impose reflections on the rest of the objects.
To be more specific i have a flat area which has water properties,
I want to render using a background image but keeping the only the reflections that are being imposed to the other objects from this water surface.
Any idea how i can achieve that?
Thank you very much in advance
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