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I want to make something like this to use in spotlight. How to achieve this ? When I map my material i get not the result I want.
Someone know the workflow for this?
It looks like a mapping issue at first glimpse, you can change that via the Material's bitmap Texture Placement - see attached recording for example. It might depend on how you've set up the geometry objects as well, but if playing with the texture placement doesn't resolve it - you can always forward us a sample project file so we could check what's happening via our contact form. Just make sure to mention this thread in the subject.
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