Dear Community,
I'm pretty sure this question was asked serveral times already, but I'm really struggling with interior renderings. Some parts of the renderings are always not well lightend. If I raise the sun or doomlight, than i have this yellow/bright exposed spots.
How can I make a general soft brightend up light for the entire room? I would like to avoid to work with rectangle lights just to brighten up dark areas, it doesn't looks smooth.
Here you can see my struggle:
the "best" i could make
if i lower the exposure, the sun and windowlight is fine, but the rest is too dark:
if i increase the exposure to make the room look bright, than the sun and domlight is burning too much
hope you guys can help.
thanks alot!!
I'm pretty sure this question was asked serveral times already, but I'm really struggling with interior renderings. Some parts of the renderings are always not well lightend. If I raise the sun or doomlight, than i have this yellow/bright exposed spots.
How can I make a general soft brightend up light for the entire room? I would like to avoid to work with rectangle lights just to brighten up dark areas, it doesn't looks smooth.
Here you can see my struggle:
the "best" i could make
if i lower the exposure, the sun and windowlight is fine, but the rest is too dark:
if i increase the exposure to make the room look bright, than the sun and domlight is burning too much
hope you guys can help.
thanks alot!!
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