Hi All,
I've been trying to figure out what seems like a pretty basic problem, but so far I haven't come up with a good solution:
I'm trying to make a cross laminated timber material that I can use for multiple panels oriented in different directions. Ideally, I'm imagining that there's some way to make a single material controlled with a single box map, where the X, Y, Z sides of the box control three different materials. I don't need to adjust these materials individually as far as their UVW sizes relative to one another, but I would like to have the mapping widget to be able to adjust the spanning direction of the material across hundreds of different panels in a given project. In the example below I've exploded a cube to mock up the effect I'm looking for, but I'd like to be able to get it without destroying my polysurfaces.
I've tried using an XYZ material, but I need more control than world coordinates, and blocking all my panels and using object coordinates would be too cumbersome for this workflow - I would much prefer to control the mapping with rhino widgets. I'm not sure I fully understand how multi-sub works, but it doesn't seem to be the right thing either.
Any ideas? I feel like I'm missing something obvious here.
Thanks,
Matt
I've been trying to figure out what seems like a pretty basic problem, but so far I haven't come up with a good solution:
I'm trying to make a cross laminated timber material that I can use for multiple panels oriented in different directions. Ideally, I'm imagining that there's some way to make a single material controlled with a single box map, where the X, Y, Z sides of the box control three different materials. I don't need to adjust these materials individually as far as their UVW sizes relative to one another, but I would like to have the mapping widget to be able to adjust the spanning direction of the material across hundreds of different panels in a given project. In the example below I've exploded a cube to mock up the effect I'm looking for, but I'd like to be able to get it without destroying my polysurfaces.
I've tried using an XYZ material, but I need more control than world coordinates, and blocking all my panels and using object coordinates would be too cumbersome for this workflow - I would much prefer to control the mapping with rhino widgets. I'm not sure I fully understand how multi-sub works, but it doesn't seem to be the right thing either.
Any ideas? I feel like I'm missing something obvious here.
Thanks,
Matt
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