Nothing much here yet.
This post will be used as a repository of stuff (sort of a bookmarks thingy)
Vray - GETTING STARTED
TECHNIQUES / EXPERIMENTS
IMAGE GALLERIES
GENERAL
DEFINITIONS
CAMERA TERMINOLOGY
SCIENCE
UTILITIES
OBJECTS / SCENES (free downloads)
Rhino scripts and tools
OTHER LINKS
edited: 2006 Oct 4 by Joe Bacigalupa
-- added some V-Ray for Rhino specific stuff and edited a couple links
edited: 2006 Nov 27 by Micha
-- added script links
edited: 2007 Feb 5 by Joe
-- added Micha's HDR link
This post will be used as a repository of stuff (sort of a bookmarks thingy)
Vray - GETTING STARTED
- Official V-Ray Documentation http://www.spot3d.com
- V-Ray for Rhino Wiki http://www.asgvis.com/vfrhino/help.html
- VfR user materials and test scene http://www.asgvis.com/phpBB2/viewtopic.php?t=890
- Vray user tutorials (a must ) http://www.asgvis.com/VfRtw/bin/view/VfR/UserTutorials
- http://www.cgarchitect.com/upclose/V...ngs_Part_I.pdf
- Other Sources
http://www.aversis.be/extra_tutorials/00.htm
http://tirad.com/plugins/max/vray.htm
http://www.spot3d.com/vray/help/VRayHelp150beta/
TECHNIQUES / EXPERIMENTS
- Virtual Reality in mov format
http://www.asgvis.com/phpBB2/viewtopic.php?p=1479#1479 - Dispersion (with Vray)
http://myweb.tiscali.co.uk/elvis/dispersion.html - Trees: generators and usage
http://www.asgvis.com/phpBB2/viewtopic.php?t=401 - Grass
http://www.asgvis.com/phpBB2/viewtopic.php?t=566
IMAGE GALLERIES
- http://www.chaosgroup.com/gallery/
http://www.cgarchitect.com/gallery/g...earchChecked=5
http://www.3dluvr.com/grid/gallery.htm
http://myweb.cableone.net/amylenhart/gallery.html
http://www.richardrosenman.com/
GENERAL
- General CG references
http://www.neilblevins.com/cg_educat..._education.htm - Photography concepts:
www.dpreview.com/learn/?/glossary/ - Lighting concepts:
www.erco.com/guide_v2/guide_2/en/en_index_guide_2.htm
www.erco.com/news/en/en_frameset_news.htm - Color tempreature chart:
http://www.velocityfactor.com/Scripts/Spectrum.html
www.mediacollege.com/lighting/colour/colour-temperature.html
http://www.neon-lighting.com/articles/kelvin_colors.htm
http://www.truesun.com/crikelvin.htm - Kelvin and RGB:
http://flash.lakeheadu.ca/~rgirardi/kw_rgb.html
http://www.graphics.com/modules.php?...icle&artid=151
http://www.graphicsnews.com/modules....icle&artid=153
http://www.graphics.com/modules.php?...icle&artid=157 - Resolution Explained:
http://www.fotofinish.com/resources/...htm#printimage - Color conversion formulas
http://www.easyrgb.com/math.html
http://www.forret.com/tools/color.asp?
DEFINITIONS
- Z Buffer: http://en.wikipedia.org/wiki/Depth_buffer
- Alpha Channel: http://en.wikipedia.org/wiki/Alpha_channel
- Camera Cosine:
- Hyperfocal Distance:
- BRDF (Bidirectional Reflectance Distribution Function):
http://graphics.cs.ucdavis.edu/~bcbu..._2004/BRDF.ppt
http://www.graphics.cornell.edu/onli...s/reflectance/
http://math.nist.gov/~FHunt/appearance/index.html
http://www1.cs.columbia.edu/CAVE/sof...uret/index.php - BSDF (Bidirectional Scattering Distribution Function):
http://graphics.cs.ucdavis.edu/~bcbu...DFs_BSSDFs.ppt
http://graphics.stanford.edu/papers/veach_thesis/
http://www.integra.jp/eng/products/s...rized_bsdf.pdf
CAMERA TERMINOLOGY
- Overview
http://www.maxwellrender.com/forum/viewtopic.php?t=8218 - F-Stop, Apperture, Diaphragm:
http://www.dpreview.com/learn/?/Glos...perture_01.htm
Each step halves the amount of light. Large apperture decreases the DOF (blurrier image)
Typical stops (from large to small): f/1.4 f/2 f/2.8 f/4 f/5.6 f/8 f/11 f/16 f/22 f/32 f/45 f/64 - Lens (focal length):
http://www.dpreview.com/learn/?/Glos..._Length_01.htm
- <20mm = Super wide angle
24 to 35 = Wide angle
50mm = Normal lens (human eye)
80-300 = Telephoto lens
>300 = Super tele
- <20mm = Super wide angle
- Shutterspeed:
http://www.dpreview.com/learn/?/Glos...erspeed_01.htm
SCIENCE
- Online physics reference:
http://hyperphysics.phy-astr.gsu.edu/hbase/hph.html - Periodic table of chemical elements
www.webelements.com/ - Database of optical indices:
www.sopra-sa.com/more/database.asp - Dielectrics (abbe, ND numbers):
www.edmundoptics.com/techsupport/DisplayArticle.cfm?articleid=259
www.hoyaoptics.com/specialty_glass/optical.htm
www.renderaid.com/infoDetail~p~d~id~1027~sid~1005~f~Resource.aspx - Real life prisms and dispersion:
www.rit.edu/~andpph/photofile-c/prism-DSCN5016.jpg
www.rit.edu/~andpph/exhibit-spectrum.html
www.kgg.org.uk/spectrumh.html
www.digital-depictions.com/images/dispers01.jpg - Human Vision:
http://www.olympusmicro.com/primer/l...sionintro.html
http://en.wikipedia.org/wiki/Visual_system
http://dpfwiw.com/vision.htm - Light:
http://www.olympusmicro.com/primer/lightandcolor/
http://www.tvtechnology.com/features...rh-color.shtml
UTILITIES
- Image Hosting.
(Use these services to post your images into the forum)
http://www.666kb.com/ ... very easy to use
www.imageshack.us
www.imageuploader.net
www.photobucket.com/
www.xs.to/
www.putfile.com
http://www.imageknockout.com - File Hosting.
www.rapidshare.de
http://www.megaupload.com/
http://www.mytempdir.com/ - Panorama tools
http://webuser.fh-furtwangen.de/%7Edersch/ (PanoTools)
http://www.panoshow.com/panocube.htm (PanoCube) - Denoising software
http://tinyurl.com/e2g5r (PaintShop Pro 9) - Recommended
(PSP 9 Menu: Adjust --> PhotoFix --> DigitalCameraNoiseRemoval)
www.neatimage.com (Neat Image) - Recommended
www.picturecode.com (NoiseNinja)
www.imagenomic.com/detailsstandalone.asp (NoiseWare) - Seamless texture generator
www.texturemaker.com/ - Image Browser/converter with HDR support
www.xnview.com - Compression Utilities
www.7zip.org (Highest compression ratio, Open source, Highly recommended) - 3D file and image browser
http://www.mootools.com/ - Video capture tool for tutorials - Thread a McNeel Rhino forum
OBJECTS / SCENES (free downloads)
- Stanford 3d Scanning repository
http://graphics.stanford.edu/data/3Dscanrep/ - Cornell box specifications
http://www.graphics.cornell.edu/online/box/ - Jotero.com
http://forum.jotero.com/viewtopic.php?t=41 - Japanese culture models
http://www.archibase.net/articles/1156.html
http://3dchaya.com/ - Buildings
http://www.greatbuildings.com/types/models/models.html - Furniture
http://www.ultra3d.com./ - Miscellaneous
http://www.george.3dbeast.com/page2.html
http://www.honda.co.jp/WebPlamo/
Rhino scripts and tools
- Camera allignment for architecture renderings
http://news2.mcneel.com/scripts/dnew...m=240905&utag= - set focus of DOF and show focused plane
http://www.asgvis.com/phpBB2/viewtopic.php?t=782 - Render Queue
http://www.asgvis.com/phpBB2/viewtopic.php?t=443 - Render selected
http://www.asgvis.com/phpBB2/viewtopic.php?t=417 - Rotate and render script for IM cache calculation
http://www.asgvis.com/phpBB2/viewtopic.php?t=162 - mesh texture manipulation without RCM tool
http://news2.mcneel.com/scripts/dnew...m=237469&utag= - Add UV coordinates to objects without UV
http://www.asgvis.com/phpBB2/viewtopic.php?t=904 - Batch render of Rhino files
http://www.asgvis.com/phpBB2/viewtopic.php?t=927 - Billboard script for allignment of 2D textured planes to the camera
http://www.asgvis.com/phpBB2/viewtopic.php?t=416 - Show reflection vector of a surface point
http://www.asgvis.com/phpBB2/viewtopic.php?t=1061
OTHER LINKS
- NCS->RGB converter
http://www.polykat.de/index2.htm - all around colors
http://www.easyrgb.com/index.html - HDRI links
http://www.asgvis.com/phpBB2/viewtopic.php?t=665
edited: 2006 Oct 4 by Joe Bacigalupa
-- added some V-Ray for Rhino specific stuff and edited a couple links
edited: 2006 Nov 27 by Micha
-- added script links
edited: 2007 Feb 5 by Joe
-- added Micha's HDR link
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