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  • Emitters ?

    Is there a way to turn any Rhino surface geometry into an emitter ?

    For example, can we make a teapot glow ?

  • #2
    Emitters ?

    Thomas.

    Not in the current build. We reorganized the material editing process and left the Vraylight material out for now. Hopefully this will be back in for the next build.

    Best regards,

    Corey
    Best regards,

    Corey Rubadue
    Director

    Chaos Group

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    • #3
      Emitters ?

      We had a vraylightmaterial in earlier builds, but since the new mat editor it is gone. So we'll have to wait a bit for it to come back I guess
      Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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      • #4
        Emitters ?

        yes I apologize for that, but I am in the process of getting all of that stuff back in order (returning bump mapping, light material, and some new stuff)
        Best regards,
        Joe Bacigalupa
        Developer

        Chaos Group

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        • #5
          Emitters ?

          Will it be possible to use HDRIs on objects as emitter. For example I like to use a plane outside the window to get a realistic lighting of rooms.

          If somebody is interested here a link to special realistic lighting of rooms from me. Befor I have not seen a tutorial in CG about this subject. Hope you like the idea.

          http://www.maxwellrender.com/forum/viewtopic.php?t=7569
          www.simulacrum.de - visualization for designer and architects

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          • #6
            Emitters ?

            That's an extreme example of realistic lighting

            For commercial puproses, you will probably never need this because no client will want that effect on the walls. I think it will only occur if like in your picture on maxwell forum, the building outside is lit by strong sunlight. Som much light bounces off that it will reach into your room.

            This will be possible from the moment textures are fully supported and you can use a hdri as a texture too. It will require long rendertimes though.

            In vray for max there is a new feature, hdri mapped dome light. If they would make this for the rectangular lights too, that would be ideal for what you're trying to do.
            Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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            • #7
              Emitters ?

              Originally posted by flipside
              That's an extreme example of realistic lighting
              ...
              This is realy an extrem example, but you will find this effect in many rooms with medium or small windows. The ground of the room is blueish and the ceiling is darker, brownish or greenish.
              Sometimes I have seen renderings with a big white arealight in the windows. The ceiling get to much bright light, like if snow is outside or the room is at the 12 floor of a skycraper. The lighting show no variation at the room. Most the lighting looks very clean.

              I think for special commercial renderings with an agile atmosphere it could be nice. The last piece of realism.
              www.simulacrum.de - visualization for designer and architects

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              • #8
                Emitters ?

                The last piece of realism
                Until you find someting else ........and I know you will.

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