Announcement

Collapse
No announcement yet.

Real life blury reflection and Vray - Vray wish -> Vlado

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Real life blury reflection and Vray - Vray wish -> Vlado

    Hallo,

    I miss something in my renderings that I can see in the real world - a fallof of the blur effect of reflections. My observation is, that blury reflections are less blury if the eye look in a flat angle to a surface. Here two examples:

    rubber material


    plastic material


    I would say, the fresnel function should be used for a blur control too. An additional option "use fresnel for glossiness" could be great.
    Interesting for me, the physical correct Maxwell dosn't support this feature.

    An other real world example: at long floors with a window at the end is this effect visible sometimes.

    -Micha
    www.simulacrum.de - visualization for designer and architects
Working...
X