In reading the help files that found this:
In another rendering program, to achieve a white model, I'm supposed to use an RGB of about 214. Say I use the same RGB in Vray, LC as I understand it, is not the best choice as a primary or secondary engine for doing a white model rendering.
Any thoughts?
Bill
Do not apply perfectly white or very close to white materials to a majority of the objects in the scene, as this will cause excessive render times. This is because the amount of reflected light in the scene will decrease very gradually and the light cache will have to trace longer paths. Also avoid materials that have one of their RGB components set to maximum (255) or above.
Any thoughts?
Bill
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