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  • Re: VRayForRhino_1.0

    Dear ASGvis Team, Corey, Joe and Vlado,

    thank you very much for VfR 1.0. Thank you for implementing so much wishes and the hard work to fix all the little bugs. VfR is the best matured high end renderer for Rhino now, ready for a professional use. Gratulation. Great implemented in Rhino, ready for the future.

    Thank you for the good communication.

    My best wishes for the future work.

    Regards Micha
    www.simulacrum.de - visualization for designer and architects

  • #2
    Re: VRayForRhino_1.0



    yeah thanks a lot!!!
    Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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    • #3
      Re: VRayForRhino_1.0

      Heh Yeah they did a great work
      BTW - this version *really* final OR it is because of a tight schedule?
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

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      • #4
        Re: VRayForRhino_1.0

        Yep - thank you and well done to all involved!!

        cheers - magnatizerr

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        • #5
          Re: VRayForRhino_1.0

          Originally posted by Paul Oblomov
          Heh Yeah they did a great work
          BTW - this version *really* final OR it is because of a tight schedule?
          ... I have not find any more bugs now. It's realy worth to call it a "final".
          www.simulacrum.de - visualization for designer and architects

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          • #6
            Re: VRayForRhino_1.0

            We couldn't have gotten anywhere near what we've accomplished without all the suggestions and hardwork of the beta / prepaid users. For those of you who have been around since November you have witnessed the evolution of V-Ray for Rhino. Thanks to all of you and we look forward to continuing the development!
            Best regards,
            Joe Bacigalupa
            Developer

            Chaos Group

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            • #7
              Re: VRayForRhino_1.0

              Originally posted by Paul Oblomov
              Heh Yeah they did a great work
              BTW - this version *really* final OR it is because of a tight schedule?
              This is the final version. Naturally if any issues arrise they will be taken care of in service releases - but this is V-Ray for Rhinoceros 3 version 1.0

              It just wouldn't be our style though if we didn't have the tight schedule looming over us as well
              Best regards,
              Joe Bacigalupa
              Developer

              Chaos Group

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              • #8
                Re: VRayForRhino_1.0

                heh

                Now it's time for Rhinoceros 4.0 version
                I just can't seem to trust myself
                So what chance does that leave, for anyone else?
                ---------------------------------------------------------
                CG Artist

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                • #9
                  Re: VRayForRhino_1.0

                  Congratulations with the release! To ASGVIS team, I want to say you have done a great job, in quite a short timeframe. Well done!
                  You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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                  • #10
                    Re: VRayForRhino_1.0

                    Congratulations and great job guys, really nice to see how far its come in such a short time. Its been truly amazing to see the dedication you guys put in to this - I am more than sure there has been a few late nights and long days, keep up the great work.


                    /BlueShift

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                    • #11
                      Re: VRayForRhino_1.0

                      Congratulations to all the team at ASGVIS on a fantastic job. I have found you to be very helpful and quick to answer any of the problems that I was having. I even managed to download the latest final release first time last night and that was A FIRST FOR ME.
                      Its well worth mentioning the v-ray users who went the extra mile with helping the developers, (and we know who they are), well done to you too.
                      Rhino is a great modeller and deserved a great render engine behind it, well we all have that now so its down to the users of v-ray for rhino to make the developers at ASGVIS proud of their work, one look at the gallery and I can see that?s not going to be a problem, and as for the rest of us, well I am sure we will all get there in the end.
                      With my very best regards for the future
                      MarkO

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                      • #12
                        Re: VRayForRhino_1.0

                        I am joining to chain of congratulators, and I am congratulating for final version. Really, no bug found yet, I hope it will be the same months and moths later, with no bug. I think it was really stressful months of hard work, with loads of comments, bug donators and wishes of users, but it is gone and V-Ray 1.0 is here. Thank for that job, thanks Corey for forbearance with me and take a rest guys, you need it. (Corey, Joeb and more)

                        and Paul: Don't hurry, RH4 isn't in final stage yet and you want to develop V-Ray for it Be patient and enjoy Vray for Rhino 3

                        And, a little bit modified ASGVIS logo

                        Jiri Komon - DarkLight
                        13 years, Czech Republic
                        darklight@cgart.cz
                        http://www.cgart.cz

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                        • #13
                          Re: VRayForRhino_1.0

                          and Paul: Don't hurry, RH4 isn't in final stage yet and you want to develop V-Ray for it Be patient and enjoy Vray for Rhino 3
                          I can't, because all my NURBS modeling are now depend on Rh4 It's full of new features, though really "buggish". But every day it getts better and better. So - joeb - any newz ?

                          MMmm ... almost forgot - there's another great NURBS hi-end modeller - Autodesk StudioTools. I treid several times to model there - too complicated, in terms of UI and tolerances. I think it would be great, if only the basic functionality (several mat shaders + GI) would be implemented there by adding VRay plugin there
                          I just can't seem to trust myself
                          So what chance does that leave, for anyone else?
                          ---------------------------------------------------------
                          CG Artist

                          Comment


                          • #14
                            Re: VRayForRhino_1.0

                            Paul: really? Heh, you are really shapeable person. Loads of hi-skilled Rhino modelers make best models just in Rhino 3, my friend worked nearly 2 years in Rhino 2 when Rhino 3 was released for sale.. So I am just suprised. ICQ me, I want to talk with you ) Thanx
                            Jiri Komon - DarkLight
                            13 years, Czech Republic
                            darklight@cgart.cz
                            http://www.cgart.cz

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                            • #15
                              Re: VRayForRhino_1.0

                              Originally posted by Paul Oblomov
                              though really "buggish".
                              That's enough reason not to use it right now. I hope they don't release is too soon, as they did with rhino 3...
                              Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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