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  • Bongo+vray is it good enough?

    I have an upcoming project that is rather large.
    i need to animate a walkthrough (flyby) through a museum and render... it should be around a 5-10 animation although not in one shot.... my question is that is bongo and vray good enought together at this moment to achieve this?

    i have not seen any advanced animation using vray for rhino so does anyone have expierince in this field.?

    thanks

  • #2
    Bongo+vray is it good enough?

    sorry, i?m about to try. same situation here

    Comment


    • #3
      Bongo+vray is it good enough?

      VfR is so new, so nobody has done a long animation. But I suppose it is time to do it.
      www.simulacrum.de - visualization for designer and architects

      Comment


      • #4
        Bongo+vray is it good enough?

        I will see if I can make an animation tutorial for bongo and v-ray. I will post it in the UserTutorials in the wiki.

        http://www.asgvis.com/vfrhino/help.html

        My best,

        Corey
        Best regards,

        Corey Rubadue
        Director

        Chaos Group

        Comment


        • #5
          Bongo+vray is it good enough?

          Originally posted by crubadue
          I will see if I can make an animation tutorial for bongo and v-ray. I will post it in the UserTutorials in the wiki.

          http://www.asgvis.com/vfrhino/help.html

          My best,

          Corey
          That would be nice. I have a uppcoming projekt

          Comment


          • #6
            Bongo+vray is it good enough?

            Well the project is over, was not as big as i would have liked it to be. (because of Vray)
            Bongo and vray crashed often well during a 1000 frame animation it crashed 9 times!!!.

            cirka every 100 frames it crashed so i talked to staff at mcneel and i was certain it was a bongo problem but after they looked at the dump file they told me that it was vray that caused the crash.

            now i can?t begin to tell you about how disapointed i am with all of this, as it was one of the reasons i bought vray was because it workes with bongo. no one told me about the 100 frame crash limit.

            well i am not a very happy costumer, and i probably lost a costumer as well i feel the bongo vray combo has not been tested enough, why say it workes when it clearly does not.

            Comment


            • #7
              Bongo+vray is it good enough?

              Olio,

              We need to take a look at your scene to debug the problem. Please put your scene on our FTP site - ftp://asgvis.com/incoming .

              I can say that we have said several times that the Rhino animation tools and are supported. We may have said rendering with bongo and V-Ray works, but we have never said to my knowledge or recollection that we support Bongo.

              We will do our best to resolve the issue you have found. Nest time I would encourage you to contact us immediatly if Rhino crashes and V-ray is being used in anyway. Trust me, we will take care of the bug as quickly as we can to keep our customers rolling with the production work they promise to clients.

              Best regards,

              Corey
              Best regards,

              Corey Rubadue
              Director

              Chaos Group

              Comment


              • #8
                Bongo+vray is it good enough?

                Two years befor I have done a 2000+ frame animation per Rhinoman|AIR. I have seen often crashes too. I'm not sure the renderengine is the only reason for the crashes, because Bongo is not a matured tool. The support of bongo is weak, some bugs are very very old. I'm disappointed to ask every half year for a fix of the old bongo problems.

                But, good is, that bongo start an animation at the crashed frame per automatic. My experience, it is very easy to restart the rendering of the animation after a crash. Or?
                www.simulacrum.de - visualization for designer and architects

                Comment


                • #9
                  Bongo+vray is it good enough?

                  Yes that is true Micha.

                  Don?t get me wrong i love Vray...for Still images it?s second to none in my opinion. so when the crashes happen i turned straight to the Bongo team because i remembers way back they had these problem that i thought they had fixed. it was a surprice that they told me that Vray was the cause.

                  Also i feel like the Bongo is not a final version yet. alot of bugs as you said Micha. i read on the bongo newsgroup that they weren?t going to fix this before Rhino 4 comes out, i feel kind of betrayed... i bought a relativly expensive animation plug that i feel they haven?t finished... what are your views on this Micha?

                  Comment


                  • #10
                    Bongo+vray is it good enough?

                    My wife has buy Bongo 1.0 as student for big project two years befor. I have got grey hairs - Bongo 1.0 was working like a Beta version. Now, Bongo is more stable, but it dosn't give me the feeling of a final product and I wonder me about the weak support. My conclusion: to expensive and not matured enough. My hope: we will got a fair price for Bongo 2.0 at Rhino 4 and we will get better support. Bongo 1.0 was a young product, but i's time to improve it.
                    www.simulacrum.de - visualization for designer and architects

                    Comment


                    • #11
                      Bongo+vray is it good enough?

                      Originally posted by olio
                      Well the project is over, was not as big as i would have liked it to be. (because of Vray)
                      Bongo and vray crashed often well during a 1000 frame animation it crashed 9 times!!!.
                      As Corey said - definately send us any scenes that are crashing while V-Ray for Rhino is in use. Its often very hard to tell just by looking at "unhandled exception" messages where the true problem lies.

                      Also the interface through which Bongo talks to V-Ray is the same as the turntable animation. Bongo just sets up a viewport and calls Render. So us saying that the combination works is because it does. Any crashes resulting probably would have happened with the scene without Bongo in the picture. Or at least that is my guess. I would very much like to see this scene.
                      Best regards,
                      Joe Bacigalupa
                      Developer

                      Chaos Group

                      Comment


                      • #12
                        Had BIG trouble with big animation



                        Guys - we have been trying to do an animation of an aircraft interior here - around 4 mill. faces - a full business class model - I really don't want to share the model as it very confidential and includes data from other suppliers we are contracted not to release.

                        It would get to about 9-10 frames and then report an error and crash. (It said something like 'encountered a problem/ exception' - it is taking Rhino down with it and then creating the RCM dump file - sometimes blaming Brazil.

                        I deleted half the model to have only two seats - (moving in Bongo) this got to about 50 frames and then same result.

                        It will render out the wireframe ghosted no problem.

                        I tried Bongo and the straight animation path in Rhino - with same results.

                        Bongo has its faults - but the problem I think is VRays use of memory in batch rendering mode.

                        My own gut feeling is that some memory is not getting released between frames and it eats it up until the whole thing hangs. Having a shed load of RAM might be a temporary work around - hey - maybe write to disk - just for now?

                        This would explain the ability to render lots of frames with simple models - but not with bigger models and there is a sliding scale- this is currently a big show stopper as we have left MAX to use VfR and cannot afford the time to translate our models back.

                        The machine is Dell M90 Core Duo around 2GHz with 2 GB RAM and a good NVidia card.


                        I might try and do a single QTVR as a workaround. Finally for those supporting VfR - which I do wholeheartedly by the way - try something like Sony Vegas or Final CUT Pro at the Video edit stage - one can do wonders with panning and cropping single scenes to mimic 3D - I know we had to.

                        Good luck fixing this guys....

                        GlennJohnson

                        Tel. 336 744 3143

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                        • #13
                          Bongo+vray is it good enough?

                          Thanks for the info - I'm sorry for your inconvenience. I understand the confidentiality of your scene, so we'll just take a large scene from our own old projects and see if we can trace down this issue. Again - sorry for the inconvenience
                          Best regards,
                          Joe Bacigalupa
                          Developer

                          Chaos Group

                          Comment


                          • #14
                            Yes - but we need to handle large models

                            Go VfR!!

                            Comment


                            • #15
                              Bongo+vray is it good enough?

                              for now the only good animation is taking place in this forum

                              *this is joke joe*
                              Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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