process for rendering big interior scene
"... by changing the Secondary ray bias from 0.0 to 0.001( in the global settings rollout )"
Joe, could you tell more about the relation of LC and Secondary ray bias please? Sounds interesting.
"... by changing the Secondary ray bias from 0.0 to 0.001( in the global settings rollout )"
Joe, could you tell more about the relation of LC and Secondary ray bias please? Sounds interesting.
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