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Long Hair Carpet - an experiment

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  • Long Hair Carpet - an experiment

    Hi,

    I have try to render a thick long hair carpet. After many experiments I find this simple solution - a randomized surface with a carpet texture, transparency map for the edges and a high bump value (20). I have copied the surface three times with a distance of approx. 1 cm, so that the carpet looks thick. Best rendered with QMC for the Bump (and LC). Here my result.



    higher distance between the three carpet surfaces (postwork will be necessary)


    texture


    transparency map


    bump map


    PS: the scene is from here
    www.simulacrum.de - visualization for designer and architects

  • #2
    Long Hair Carpet - an experiment

    looks pretty good. I guess that's about the most you can get without displacement.
    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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