Hi everybody,
I wonder how you achieve smooth transitions of reflections on fillets. When I render, the reflections always break on the edges of fillets. Now, I understand that this is due to the fact that Rhino builds the fillet as a new surface that is different from either of the two adjoining mother surfaces, as is shown by zebra here.
I've tried all possible ways, such as Fillet, Blend, etc. with minimizing the tolerance, units, mesh etc. and I still have this problem.
Thank you!
I wonder how you achieve smooth transitions of reflections on fillets. When I render, the reflections always break on the edges of fillets. Now, I understand that this is due to the fact that Rhino builds the fillet as a new surface that is different from either of the two adjoining mother surfaces, as is shown by zebra here.
I've tried all possible ways, such as Fillet, Blend, etc. with minimizing the tolerance, units, mesh etc. and I still have this problem.
Thank you!
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