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Metal Flake Material

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  • Metal Flake Material

    So after a little bit of final tweeking I put the metal flake material up for download. There's a little bit to say about using the material which I've included as a read me in the zip file.

    First of all there are three reflection layers on the material. From top to bottom those materials are solid_reflection, flake_sharp, flake_base. The layer solid_reflection is just a standard fresnel reflection. You can adjust that layer to achieve the kind of overall reflections the you desire (i.e. add glossies, increase IOR, what have you). The other two layers are to control the appearance of the flake itself. There is only one version of material that is uploaded, but you can change the color of the flake by changing the color of the filter color on both of the flake layers (right now that color is mapped as per linear workflow).

    The flake itself comes from a specific noise map. I have include two seperate maps; one which is just pixelated, and another which is more detailed and less pixelated. Use whichever on you would like, I like the results from both. Right now that noise texture is setup to repeating within the UVW Transform part of the mapping, just so that your aware. Each of the two flake layers applies this noise map in a different way. The flake_base layer simply has the map directly under the reflection layer. The flake_sharp layer maps the image a bit differently. If you click on the map button in the reflection slot it will pop up a fresnel reflection texture that has the image mapped in the refract color slot.

    To set the base color of the material change the color of the diffuse layer (again right now this is mapped).

    So here are some pointers for adjusting the material to fit your scene. First of all when setting the colors of the flake and the base, the best results are when the colors are very different saturations or intensities. Colors that are similar won't produce as dramatic results. It would be best to set the base color, then use a significantly brighter or less saturated version for the flake color. Also a brighter environment will probably suit this material better as reflecting of a dark or black part of the environment will make the flakes look a little weird.

    I include two renders of each of the different noise maps, as well as the colors for the green material that I posted earlier. Hope this is helpful to everyone who has been looking for this material for a little while now, and it will be really interesting to see some of the results. If you have any questions or comments feel free to post.


    Here is the link. Enjoy
    Damien Alomar<br />Generally Cool Dude

  • #2
    Metal Flake Material

    Here are the two sample images that come with the file. The first is the smoother noise, and the second is the pixelated noise. I will figure out how to get this material into the material section of our website later.




    Damien Alomar<br />Generally Cool Dude

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    • #3
      Metal Flake Material

      Looks good Damien, but not so much as a car paint shader, more like a plastic with metal flakes injection molded. Are they render time expensive?
      You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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      • #4
        Metal Flake Material

        :P WWWOuuuuuuuuaaaaaa !
        banzai !

        I really like them, especially the first one. GREATTTTT !
        I really need to test this !
        thousand thx !
        Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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        • #5
          Metal Flake Material

          No problem...It was a little bit of my white whale. I tried unsuccesfully a few weeks again, but you provided the motivation for me to overcome this challenge. Okay maybe thats overstating it a little bit, but never the less
          Damien Alomar<br />Generally Cool Dude

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          • #6
            Re: Metal Flake Material

            The link for downloading the material here doesn't seem to work. Also, not listed in the vismats sections.

            I'd love to try this one out..!

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            • #7
              Re: Metal Flake Material

              yes please can you put the link one more time please it looks very good !!

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              • #8
                Re: Metal Flake Material

                I will have to find the old file, and since I am currently a long way from my computer it will have to wait till I get back home.
                Damien Alomar<br />Generally Cool Dude

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                • #9
                  Re: Metal Flake Material

                  Thanks Dalomar.

                  Just sayin' - If by chance anyone else downloaded it earlier and still has it, why not help us all out and upload it?

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                  • #10
                    Re: Metal Flake Material

                    Hi,

                    Did anyone by chance get the metal flake material downloaded?
                    I would like to try the material but the download link is dead.

                    /Tommy

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                    • #11
                      Re: Metal Flake Material

                      3Q very much~~I'm chinese~~ I'll work hard^^

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                      • #12
                        Re: Metal Flake Material

                        I still haven't got it, but I know how busy the ASGvis guys are.

                        I was really hoping someone else who downloaded it and tried it would post it in the materials section. Or email it. Jean-Paul, did you have it? Can you help?

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