
1. Why are some of my downlights appearing big and over-blown, while others appear round, like they should? They are copies of each other, placed at the same height.
2. The lights are similar in setup as Micha's interior tutorial (http://www.asgvis.com/index.php?opti...d=21&Itemid=55) a round emissive surface, combined with a small area and spot light.
I have deleted the diffuse layer in the Emissive mat., all the surfaces have normals facing downwards, the area lights are set to single sided with their direction pointing down. I'd assuming its may have something to do with my render settings IR/LC, but not sure which part considering some appear correct, but some do not.
Also, still using VfR3.
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