So
Yeah...
any sub surface scattering tutorials that are Rhino (3 or 4) based ? I found a few in japanese, but the translation syntax is all messed up. I am getting very close to figuring it out , but I think all I am really doing is making really neat fog.
current refract parameters:
Refreact=white
trans=dark gray
gloss=.85
subdiv=8
ior=1
trans=on
thickness=30
scatter coeff=1
fwd/back coeff=1
fog=lightpink
fog multiplier=.25
affect alpha and shadows=on
diffuse settings=
color=medium pink
trans=medium gray
Any help you could provide would be awesome and amazing and I will buy you a burrito...or a burger...or sushi...whatever.
Thank you so so much...
~Gabe :P
PS-Please no links to vray.info, cg-india.com, vray.de and all of that...The tuts on there are very 3dmax based and I was hoping for something a little more in the direct translation of vray for rhino.
Thanks again!
Yeah...
any sub surface scattering tutorials that are Rhino (3 or 4) based ? I found a few in japanese, but the translation syntax is all messed up. I am getting very close to figuring it out , but I think all I am really doing is making really neat fog.
current refract parameters:
Refreact=white
trans=dark gray
gloss=.85
subdiv=8
ior=1
trans=on
thickness=30
scatter coeff=1
fwd/back coeff=1
fog=lightpink
fog multiplier=.25
affect alpha and shadows=on
diffuse settings=
color=medium pink
trans=medium gray
Any help you could provide would be awesome and amazing and I will buy you a burrito...or a burger...or sushi...whatever.
Thank you so so much...
~Gabe :P
PS-Please no links to vray.info, cg-india.com, vray.de and all of that...The tuts on there are very 3dmax based and I was hoping for something a little more in the direct translation of vray for rhino.
Thanks again!
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