Re: Distributed Rendering X64 -> XP32
Next test - push the limit. I installed 6GB RAM (I took from my slave engine). Rendertest -> crash at 3.6GB. Is Vray or Rhino the limit? I copied a scene several times with the goal, to use more than 4GB RAM - crash at 3.6GB. So, it's clear, the Rhino limit is 3.6GB independent from the installed RAM and 5GB installed RAM should be enough for Rhino.
So, if we like to use more RAM, than Joe could help with a spawner trick at the master engine.
Next test - push the limit. I installed 6GB RAM (I took from my slave engine). Rendertest -> crash at 3.6GB. Is Vray or Rhino the limit? I copied a scene several times with the goal, to use more than 4GB RAM - crash at 3.6GB. So, it's clear, the Rhino limit is 3.6GB independent from the installed RAM and 5GB installed RAM should be enough for Rhino.
So, if we like to use more RAM, than Joe could help with a spawner trick at the master engine.
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