Hey, a quick search through the forums didn't turn this up so I will ask:
Is there much of a render time difference between texture mapping with more smaller bitmaps tiled or tiling fewer larger bitmaps? This pretty much applies to a repeated pattern texture.
Thanks.
Is there much of a render time difference between texture mapping with more smaller bitmaps tiled or tiling fewer larger bitmaps? This pretty much applies to a repeated pattern texture.
Thanks.
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