Hello!
I have been trying to get my background image to my rendering.
I am using Env/Background/M with environment mapping mode in cubic.
When I render the image, it just shows a very small percentage of the image. In 3dsmax it was easy to define the path where the background image was to be found and if the final resolution of the render was the same as the image, there was no problem.
so how to render the background image so that it appears just as the same as the original picture? :'( :'( :'( :'(
I have been trying to get my background image to my rendering.
I am using Env/Background/M with environment mapping mode in cubic.
When I render the image, it just shows a very small percentage of the image. In 3dsmax it was easy to define the path where the background image was to be found and if the final resolution of the render was the same as the image, there was no problem.
so how to render the background image so that it appears just as the same as the original picture? :'( :'( :'( :'(
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