I am using Vray with Rhino4. Using the distributed rendering feature with two slave systems that are running Vista Home Premium. The client DR system is running WinXP SP2.
My problem:
1) If I run small renderings everything works great, building light cache and rendering gets distributed accross all 10 CPUs.
2) If I render larger pictures that take any significant amount of time to build the light cache (like 30 minutes or more), building light cache works for a while but then the CPU usage on the slave systems goes to zero. Eventually, the rendering log will report that it can no longer communicate with the slave systems. Once communications is lost with the slave it is not restored and the rest of the light cache building and rendering is done just using the client CPUs.
I thought this was a Vista power issue (perhaps it was shutting down in the middle but I now have all power modes turned off. My network connection seems to be fine.
Questions:
1) Could Vista be causing the problem?
2) What would cause the slave systems to stop communicating? Is there a log that would help resolve this?
Help! My distributed rendering is broken and I have a huge deadline!!!
My problem:
1) If I run small renderings everything works great, building light cache and rendering gets distributed accross all 10 CPUs.
2) If I render larger pictures that take any significant amount of time to build the light cache (like 30 minutes or more), building light cache works for a while but then the CPU usage on the slave systems goes to zero. Eventually, the rendering log will report that it can no longer communicate with the slave systems. Once communications is lost with the slave it is not restored and the rest of the light cache building and rendering is done just using the client CPUs.
I thought this was a Vista power issue (perhaps it was shutting down in the middle but I now have all power modes turned off. My network connection seems to be fine.
Questions:
1) Could Vista be causing the problem?
2) What would cause the slave systems to stop communicating? Is there a log that would help resolve this?
Help! My distributed rendering is broken and I have a huge deadline!!!
Comment