It is probably painfully obvious that I am new to this program. I have been going through all the tutorials and gaining basic knowledge about how to use Vray. However, I do not understand the scale of a material when you create one from a bitmap.
What I am trying to do is create carpet for a ground plane. I have a good texture map in 2 sizes (3000 X 2000, 800 X 500). I added a map to the diffuse and used the same image as a bump for the texture. However, no matter what I do I end up with large splotches. Is the scale of the material based on the scale of the object?
What I am trying to do is create carpet for a ground plane. I have a good texture map in 2 sizes (3000 X 2000, 800 X 500). I added a map to the diffuse and used the same image as a bump for the texture. However, no matter what I do I end up with large splotches. Is the scale of the material based on the scale of the object?
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