I am trying to render a simple box or any geometry(polisurface not mesh) in rhino using V-ray, but for some reason when the scale of the box is "small" the rendering shows black spots at random places sort of the kind of black spots you see when you render two overlaping surfaces.
The box is only composed of 4 surfaces, no overlaps, simple as it gets. So there shouldnt be a reason why this would happen. When I increase the scale of the box like 400% then the rendering come clean.
Does anybody know why that would happen? does V-ray has a setting that changes the scale of the grain or something like that? Or does it has to do with the scale of the object?
any help welcomed.
The box is only composed of 4 surfaces, no overlaps, simple as it gets. So there shouldnt be a reason why this would happen. When I increase the scale of the box like 400% then the rendering come clean.
Does anybody know why that would happen? does V-ray has a setting that changes the scale of the grain or something like that? Or does it has to do with the scale of the object?
any help welcomed.
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