I have improved the material editor to work correctly with global gamma correction for both colors and images.
The corrected version has the following changes:
* now works correctly with global gamma 2.2
* better framed object
* faster render initialization due to smaller textures.
This one can be downloaded by following this link.
I also made a simplified version for faster (but less accurate) tests. It uses the HDRI version of the environment that is used in the 'full' version. Although this version uses a simple ball as an object, you can of course put in any other object as you like.
This version includes the HDRI's for lighting and reflections and can be found here
Furthermore, I welcome you to visit the download section of my website, where you can find a handy Vray reference guide (click dutch or english in my signature)
Any feedback is highly appreciated.
The corrected version has the following changes:
* now works correctly with global gamma 2.2
* better framed object
* faster render initialization due to smaller textures.
This one can be downloaded by following this link.
I also made a simplified version for faster (but less accurate) tests. It uses the HDRI version of the environment that is used in the 'full' version. Although this version uses a simple ball as an object, you can of course put in any other object as you like.
This version includes the HDRI's for lighting and reflections and can be found here
Furthermore, I welcome you to visit the download section of my website, where you can find a handy Vray reference guide (click dutch or english in my signature)
Any feedback is highly appreciated.

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