Re: Blotches
I agree with you Damien, that it will be difficult. Especially if you also take into account gamma correction.
As for Joppi's scene, I think the main reason for the blotches is the fact that there is a fairly bright environment, combined with a black wall. The higher the contrast between different items in your scene, the more hemispheric samples are needed to get rid of blotches. One other solution could therefore be to lighten up the material of the black wall a bit, or even just during IR map calculation.
I agree with you Damien, that it will be difficult. Especially if you also take into account gamma correction.
As for Joppi's scene, I think the main reason for the blotches is the fact that there is a fairly bright environment, combined with a black wall. The higher the contrast between different items in your scene, the more hemispheric samples are needed to get rid of blotches. One other solution could therefore be to lighten up the material of the black wall a bit, or even just during IR map calculation.
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