I have a model of a skyscraper into which I've put many rectangular lights to simulate interior lighting and add perspective. This looks great but takes forever both to render and calculate the irradiance map for. I used lights because I knew I could get them to appear as pure white, regardless of any other scene lighting.
Is there a trick to make some rectangles appear pure white, so I don't have to create many many lights?
Is there a trick to make some rectangles appear pure white, so I don't have to create many many lights?
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