I'm getting striping on my render when materials are not overlapping - they are separated by 2 inches in the model. Quasi Monte-Carlo is my primary engine, Light Cache is secondary. Changing sample sizes and subdivs doesn't seem to make a difference.
I also tried changing the Secondary Ray Bias from 0 to .01 and .001 with no apparent change.
Any ideas would be great
I also tried changing the Secondary Ray Bias from 0 to .01 and .001 with no apparent change.
Any ideas would be great
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