We sometimes have to work with and render some pretty heavy models (500mb+ see attached) but they sometimes crash our machines when rendering (c++ runtime error of some sort) the thing is we have some pretty beefy computers that should be able to handle all that data:
Windows xp pro 64
8 gigs of ram
2.66 lintel xeon X5355 quad core
Nvidia Quadro FX 5500 1 gig of ram with 6.14.11.6250 drivers
rhino 4 with latest SR
Has anybody else run into this problem?
Whats the limiting factor of the machine and what would help its performance? another quad core? 8 more gigs of ram? or is V-Ray simply not designed to handle that much data?
Windows xp pro 64
8 gigs of ram
2.66 lintel xeon X5355 quad core
Nvidia Quadro FX 5500 1 gig of ram with 6.14.11.6250 drivers
rhino 4 with latest SR
Has anybody else run into this problem?
Whats the limiting factor of the machine and what would help its performance? another quad core? 8 more gigs of ram? or is V-Ray simply not designed to handle that much data?
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