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  • Shadow Details




    Hi to all: I'm doing this work for the Uni. Do you know how to get more shadow at the ground? I'm reading the Vfr Manual and i found the Light and Shadow section but there are only details for Vfr lights...and im only using GI with Michas Hdri.


    Thank you all

    Zooropa

  • #2
    Re: Shadow Details

    If you like to get hard shadows, you must set an additional lightsource like an arealight (size control the softness of the shadow) or a distant light for a sun light effect.
    GI environment are good for soft shadows "only".
    www.simulacrum.de - visualization for designer and architects

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    • #3
      Re: Shadow Details

      Thanks Micha, i did the presentation. My light add a little more of shadow...but not significant. Probably i didn't try too much.
      Thank you for help me with this hurry project.

      Zooropa

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      • #4
        Re: Shadow Details

        Hey Micha, im at the second part of this project for the Uni. I realize my render has a really great shadow when i use the default settings of Vfr. Is this because the sun light?

        Thank you
        Zooropa

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        • #5
          Re: Shadow Details

          Right, the default setup use the physical sky, a color gradient sky for soft lighting/shadows + sun. The current sun can cause reflection artefacts between blury interreflections (shown at the starterkit thread), so be careful.
          www.simulacrum.de - visualization for designer and architects

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          • #6
            Re: Shadow Details

            Thanks Micha i tried with a direct light. I like the result. The morph now it seems more clear for the lecture.

            Thanks a lot

            Zooropa

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