In my industry, I tend to have to render multiple views of a scene. For example, right now, I'll need to have 10 views of my project. All at 1500x1000.
The project started last Friday (6/13). It's due Wednesday. With the project still needing to be designed, modeled and then rendered. My first render at the above resolution took 47 minutes. Round that to one hour, and I'm looking at 10 hours of rendering time.
Vray is very nice rendering program, but in a deadline oriented, rush business like mine, the slow render times are almost not feasible. No fault to Vray.
Ideally, it would be perfect to achieve a 10 minute render at that size. Without going back to the ray trace/scan line render, am I even being realistic. Meaning, is long render times just the result of high-quality?
Do I need to give up quality in order to satisfy the rush demands of the business?
Long story short, I would very much like to bounce ideas off people.
The project started last Friday (6/13). It's due Wednesday. With the project still needing to be designed, modeled and then rendered. My first render at the above resolution took 47 minutes. Round that to one hour, and I'm looking at 10 hours of rendering time.
Vray is very nice rendering program, but in a deadline oriented, rush business like mine, the slow render times are almost not feasible. No fault to Vray.
Ideally, it would be perfect to achieve a 10 minute render at that size. Without going back to the ray trace/scan line render, am I even being realistic. Meaning, is long render times just the result of high-quality?
Do I need to give up quality in order to satisfy the rush demands of the business?
Long story short, I would very much like to bounce ideas off people.
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