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Mapping Q
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Re: Mapping Q
The easiest way to achieve this is to assign a planar map to the ground floor that matches the size of the tile and aspect ratio of the image. For example, if your texture size is 1200 x 900 pixels, and your concrete tile should be 1,20 m x 0,90 m in real life, you set the size in the mapping dialog to 120, 90, provided you are working in cm.You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.
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