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  • white dots problem

    I have tried rendering an interior and i have had little success in removing the white dots from the render. I was wondering if there is any obvious reasons there would be these dots in the first place.
    I can upload a render, to show what i am talking about.

    I do have alot of material in the render. I dont know that has something to do with it.

    thanks

  • #2
    Re: white dots problem

    The white dots are due to sampling very bright areas within reflections/refractions. The best way to get rid of them is to enable SubPixel Mapping and Clamp Output, both in Color Mapping. This will essentially keep a limit on the intensity of individual samples, so the don't get too bright. That usually clears it up in most cases, but if you still see it, then I'd recommend changing the Burn Value to something lower like .2
    Damien Alomar<br />Generally Cool Dude

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    • #3
      Re: white dots problem

      I completely agree with that when you enable the SubPixel and also the Clamp Output. Those white dots will be disappear because it not much to bright and those white dot are also resulting by too much bright lights.
      Sports Sale

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