hello all...
below is a random example of something similar i am modeling / rendering.
my first questions is, to render materials like that, would you start by creating your own textures? is this pretty easy to do with such a texture?
secondly, i only know rhino, but i was told something like 3dsmax may be better to model since its more loose / free flow. thoughts?
thanks in advance!
below is a random example of something similar i am modeling / rendering.
my first questions is, to render materials like that, would you start by creating your own textures? is this pretty easy to do with such a texture?
secondly, i only know rhino, but i was told something like 3dsmax may be better to model since its more loose / free flow. thoughts?
thanks in advance!
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