Both images have been rendered at 2550 x 1650dpi. I cropped the problem area.
As you can see, my texture map details don't render cleanly unless I zoom way in on the exact spot.
Is there a way to improve details like this and not have render times sky rocket? I'm currently using IR/LC
Bill

As you can see, my texture map details don't render cleanly unless I zoom way in on the exact spot.
Is there a way to improve details like this and not have render times sky rocket? I'm currently using IR/LC
Bill


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