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  • Moving textures maps

    I'm new to using V-Ray with Rhino so apologies if this is a stupid question. I'm trying to get some renderings of a product in a photo studio environment. In the real world I would set up my studio and move the product to shoot from different angles. My questions is how to do this in Rhino? The problem I'm having is that my textures will not move with my geometry (even though I've grouped it). The textures are decals projected onto certain surfaces. Is there a way to "lock" a texture to geometry so it moves with it? Is there a better way to achieve what I want (moving the camera, lights, background etc instead of the product model). Thanks very much for any advice offered.

  • #2
    Re: Moving textures maps

    Dont group them, and hide the mapping widget.
    now when you move the geometry, the texture maps should follow.

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    • #3
      Re: Moving textures maps

      Hi Minoli, thanks very much for the advice. It works perfectly, exactly what I wanted. I knew there would be a simple way of doing!

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