Hi guys i want to create a high-quality wooden floor, with Arroway Wood Textures. But there's a problem with reflection map. I did'nt know exactly where to put it. I try to put it in these slots
and getinng this result
Am i wrong? Is there alternative ways?
Also i have difficulties with Color mapping, which is the best method for interior renders? With Reinhard 1/0.8 there's more extra bright areas, this picture is made with HSV exponential 1/1, but the colors are too unreal :-\
and getinng this result
Am i wrong? Is there alternative ways?
Also i have difficulties with Color mapping, which is the best method for interior renders? With Reinhard 1/0.8 there's more extra bright areas, this picture is made with HSV exponential 1/1, but the colors are too unreal :-\
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