I'm using distributed rendering to process a few thousand files, and I'm getting occasional failures on the slave processors.
Every so often, every slave renderer will display a message reading "Error receiving DR scene (0), closing DR session". At this point, all I can do is shut down all instances of DRSpawner and restart them.
But this has the further complication that if I try to restart DRSpawner while rendering, DRSpawner displays "Receiving DR scene from xxx.xxx.xxx.xxx" and immediately allocated 2 GB of memory (as seen by monitoring the "VM Size" column in Task Manager). DRSpawner then crashes a few seconds later.
So what I end up having to do is to shut down my rendering and restart all the DRSpawners. This happens several times each day.
I have verified that all my slave renderers are using the same version of V-Ray as I'm using in Rhino.
Anyone have any ideas what's happening, and what I can do about it?
- Rich Wells
Every so often, every slave renderer will display a message reading "Error receiving DR scene (0), closing DR session". At this point, all I can do is shut down all instances of DRSpawner and restart them.
But this has the further complication that if I try to restart DRSpawner while rendering, DRSpawner displays "Receiving DR scene from xxx.xxx.xxx.xxx" and immediately allocated 2 GB of memory (as seen by monitoring the "VM Size" column in Task Manager). DRSpawner then crashes a few seconds later.
So what I end up having to do is to shut down my rendering and restart all the DRSpawners. This happens several times each day.
I have verified that all my slave renderers are using the same version of V-Ray as I'm using in Rhino.
Anyone have any ideas what's happening, and what I can do about it?
- Rich Wells
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