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Textures rendering differently than mapping

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  • Textures rendering differently than mapping

    Hi,

    I'm having an issue where after carefully playing with the mapping widget to get my texture placed correctly, it renders completely differently. Is there a setup or function I have set incorrectly?


  • #2
    Re: Textures rendering differently than mapping

    Found the problem. In the diffuse mapping drop down in the material, the rotation of all of my materials was for some reason set to 40.

    Still it seems to be a bug that the mapping should show one way in shaded view, and another when rendered.

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    • #3
      Re: Textures rendering differently than mapping

      Hi
      You should use the repeat and rotate option through the Rhino texture mapping instead of repeat and rotate option inside the V-ray material editor
      Best

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      • #4
        Re: Textures rendering differently than mapping

        Thank you for your help. I agree and am not sure how on that model all the textures got rotated to 40? But it is fixed and all is well, still learning...

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