I´m rendering an house exterior.
The glass material is the included vray glass.
The glass is solids 10mm thick.
I get a good reflection of the built geometric surroundings.
The problem is that for a realistic image I need reflections from the real world. I tested a hdri jpg in the enviroment channel. Both in background and in the reflection channel. If i boost it to 10000 I get a reflection in the glass but its oversized and very unsharp.
How to control the size and sharpness?
Or is there another way?
I cant find any tutorials or posts on the topic for rhino/vray users.
Plz help
Best regard// Ludvig
You can see sample pictures on my flicker account
http://www.flickr.com/photos/42713022@N08/
The glass material is the included vray glass.
The glass is solids 10mm thick.
I get a good reflection of the built geometric surroundings.
The problem is that for a realistic image I need reflections from the real world. I tested a hdri jpg in the enviroment channel. Both in background and in the reflection channel. If i boost it to 10000 I get a reflection in the glass but its oversized and very unsharp.
How to control the size and sharpness?
Or is there another way?
I cant find any tutorials or posts on the topic for rhino/vray users.
Plz help
Best regard// Ludvig
You can see sample pictures on my flicker account
http://www.flickr.com/photos/42713022@N08/
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