Hi everyone,
I need help again. Here is a rendering that seems to have a lot of potential. Rendered at the size posted, it took less than 15 minutes. For my industry, this is perfect.
Aside from some of the tricks presented to me previously, ie not having a pure white glow, to use maps to mix up the surface etc. What I am more concerned about is objects that appear to float in space or flat looking. Tiny details being lost or hard to see.
Another major concern of mine is the use of lights. Rectangular lights seem to work well to illuminate the entire model as a studio setup. But when it comes to focused spots, I'm challenged. What is very simple in other programs, is more difficult for me in Vray. I tend to lean towards rectangular lights to solve all my lighting problems. When all I really want is a focused spot light effect.
On the model, the bright white on the side of a counter is for a back-lit logo. The other super white areas are simply illuminated sign plex.
If you are up for the challenge, I would love some help.
I need help again. Here is a rendering that seems to have a lot of potential. Rendered at the size posted, it took less than 15 minutes. For my industry, this is perfect.
Aside from some of the tricks presented to me previously, ie not having a pure white glow, to use maps to mix up the surface etc. What I am more concerned about is objects that appear to float in space or flat looking. Tiny details being lost or hard to see.
Another major concern of mine is the use of lights. Rectangular lights seem to work well to illuminate the entire model as a studio setup. But when it comes to focused spots, I'm challenged. What is very simple in other programs, is more difficult for me in Vray. I tend to lean towards rectangular lights to solve all my lighting problems. When all I really want is a focused spot light effect.
On the model, the bright white on the side of a counter is for a back-lit logo. The other super white areas are simply illuminated sign plex.
If you are up for the challenge, I would love some help.
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