Hey guys,
looks like I discovered this forum to finally post all the questions and maybe get all the answers I lacked over the past years...
Recently, we set up distributed rendering and for most operations it's a blessing.
However, when attempting to process large scenes, drspawner.exe suddenly shuts down when the data is being transferred to the slave computer.
Is there a simple explanation for this? e.g. a less powerful slave cannot cope with the heap of bytes received...
Do I have to copy the scene/maps/other stuff to the slave machine to make it work? Into which folder do those files go?
Your help is very much appreciated!
Cheers,
matthias
looks like I discovered this forum to finally post all the questions and maybe get all the answers I lacked over the past years...
Recently, we set up distributed rendering and for most operations it's a blessing.
However, when attempting to process large scenes, drspawner.exe suddenly shuts down when the data is being transferred to the slave computer.
Is there a simple explanation for this? e.g. a less powerful slave cannot cope with the heap of bytes received...
Do I have to copy the scene/maps/other stuff to the slave machine to make it work? Into which folder do those files go?
Your help is very much appreciated!
Cheers,
matthias
Comment