Or at least refer me to some tutorials that deal with the subject matter.
My whole problem is texture mapping. I dont know which one takes precedent over what. Does rhino's U V values take precedent over Vrays? Do they both have to be the same? I'm Having a very hard time with this so if someone can show me the path through this foggy terrain I will be very greatful. I'v also looked at the tutorial you guys have on your site about Texture Mapping (the example with the wood and water) - The narrator just applies the material and everything is already setup ready to go. The harsh reality of it all is, thats never once happened with me, yet i dont know what settings to use to tweak it. In any case, any help is very appreciated, the more detailed the better, I'm pretty new to all this.
I'v attached an image to familiarize you guys with what im talking about.
Again, Thank you for your help
My whole problem is texture mapping. I dont know which one takes precedent over what. Does rhino's U V values take precedent over Vrays? Do they both have to be the same? I'm Having a very hard time with this so if someone can show me the path through this foggy terrain I will be very greatful. I'v also looked at the tutorial you guys have on your site about Texture Mapping (the example with the wood and water) - The narrator just applies the material and everything is already setup ready to go. The harsh reality of it all is, thats never once happened with me, yet i dont know what settings to use to tweak it. In any case, any help is very appreciated, the more detailed the better, I'm pretty new to all this.
I'v attached an image to familiarize you guys with what im talking about.
Again, Thank you for your help
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