Hi all,
I'd be interested in any thoughts on organizing material libraries. Since some of the files require bitmaps to work, and since you may go back to a revisit a model years from now, it seems a consistent and organized structure is important.
Question 1: Where should the library be located? By default it was put about about 5-folders deep in the "Documents and Settings" folder. Since I can see frequently downloading new materials it would seem that a more obvious place would be easier to remember and would be easier to back up as well. Any thoughts? Is there a down side to moving it?
Question 2: Since many of the materials require a bitmap to work as designed how is it best to keep the various elements of a single material. Should the bitmap be put in the same folder as the vismat file or should it be kept in a separate texture directory?
Question 3: I appreciate the advantage of keeping file size down by NOT having hdri, textures, materials etc. saved in the 3dm file. Unfortunately, however, over the years files can get moved or copied to other directories or the material library format itself may get revised. improved or changed. I hate the surprise of opening up a model I did months if not years ago only to find it doesn't work. Any thoughts?
Any and all comments are welcome
Thanks,
chuck
I'd be interested in any thoughts on organizing material libraries. Since some of the files require bitmaps to work, and since you may go back to a revisit a model years from now, it seems a consistent and organized structure is important.
Question 1: Where should the library be located? By default it was put about about 5-folders deep in the "Documents and Settings" folder. Since I can see frequently downloading new materials it would seem that a more obvious place would be easier to remember and would be easier to back up as well. Any thoughts? Is there a down side to moving it?
Question 2: Since many of the materials require a bitmap to work as designed how is it best to keep the various elements of a single material. Should the bitmap be put in the same folder as the vismat file or should it be kept in a separate texture directory?
Question 3: I appreciate the advantage of keeping file size down by NOT having hdri, textures, materials etc. saved in the 3dm file. Unfortunately, however, over the years files can get moved or copied to other directories or the material library format itself may get revised. improved or changed. I hate the surprise of opening up a model I did months if not years ago only to find it doesn't work. Any thoughts?
Any and all comments are welcome
Thanks,
chuck
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