Hi,
I'm working with a boat image. What is the best way to add a background? Is it best to simply build a surface and then add a texture bitmap to it? It works but is difficult to control what part of the bitmap is actually seen without doing a significant amount of Photoshop editing or layout work. Even then you only build the setup for maybe one shot.
In this image I built a groundplane on a circular disk. I then extruded a surface from an arc for the background. On that arc surface I put a bitmap image. Since the surface size and the bitmap size were not matched and since the camera position relateive to the arced surface was also just a guess, how the clouds from the bitmap positioned themselves in the final rendering was difficult to control. See below
It's not a bad start, but the technique seems a bit random.
Obviously it would be helpful if you could see the background as you were positioning the bitmap. I don't think that's possible. Also the offset reference in the textue map screen don't seem to have any effect. As such I was just pulling and tugging the background surface until I got an acceptable result. It worked but not a really confidence building methodology. Or is there a better way?
Any thoughts are appreciated.
Chuck
I'm working with a boat image. What is the best way to add a background? Is it best to simply build a surface and then add a texture bitmap to it? It works but is difficult to control what part of the bitmap is actually seen without doing a significant amount of Photoshop editing or layout work. Even then you only build the setup for maybe one shot.
In this image I built a groundplane on a circular disk. I then extruded a surface from an arc for the background. On that arc surface I put a bitmap image. Since the surface size and the bitmap size were not matched and since the camera position relateive to the arced surface was also just a guess, how the clouds from the bitmap positioned themselves in the final rendering was difficult to control. See below
It's not a bad start, but the technique seems a bit random.
Obviously it would be helpful if you could see the background as you were positioning the bitmap. I don't think that's possible. Also the offset reference in the textue map screen don't seem to have any effect. As such I was just pulling and tugging the background surface until I got an acceptable result. It worked but not a really confidence building methodology. Or is there a better way?
Any thoughts are appreciated.
Chuck
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