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  • "Performance loss: dynamic memory limit too low"

    Folks,
    when rendering large formats at reasonable high quality for printing, I've encountered following problem:

    Render progress window says, "Performance loss: dynamic memory limit too low".

    It happens in areas of complex geometry (--> displacement map) when computing the prepass, which is just one pass due to distributed rendering.
    Calculation comes to a halt and doesn't seem to progress any further.

    Which variables should I tweak in order to get it running properly? (using DMC and IM)


    Thanks guys!

    Cheers,
    Matt

  • #2
    Re: "Performance loss: dynamic memory limit too low"

    Under the "system" rollout we have an option called "Dynamic Memory Limit" this option basically save memory for the dynamic geometry. Displacement is considerate a dynamic geometry so maybe you have to increase this value to save more memory for the displacement.

    Best

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    • #3
      Re: "Performance loss: dynamic memory limit too low"

      Well, it just says Mem limit (I'm using 1.05.29).
      But when I increase the value, it seems to work

      Thanks a lot!

      Cheers,
      Matt

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