Hi
I have a relatively complexe scene in which I want to work a lot in post prod with photoshop. So I want to use material ID instead of render ID to get better control of my selection zone. The render ID works well but I get no result with Material ID (thats mean you can assume I put the material ID channer in the VFB channels rollout...). Is there something I forget to do? I also tried to create my materials before the geometry, and vice versa but nothing change.
Thanks
Louis
I have a relatively complexe scene in which I want to work a lot in post prod with photoshop. So I want to use material ID instead of render ID to get better control of my selection zone. The render ID works well but I get no result with Material ID (thats mean you can assume I put the material ID channer in the VFB channels rollout...). Is there something I forget to do? I also tried to create my materials before the geometry, and vice versa but nothing change.
Thanks
Louis
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