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Multiple faces UV Texture Mapping

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  • Multiple faces UV Texture Mapping

    I was wondering if is possible to assign to a polisufrace like a cube differents texture UV for every single face.
    Something like a game dice. I've played with different setting in the UV mapping panel but I'haven't reached a solution.
    I hope someone can give a suggestion.

    THX in advance

  • #2
    Re: Multiple faces UV Texture Mapping

    The option "devided" should enable it:

    http://www.rhino3d.com/4/help/Dialog...ureMapping.htm
    www.simulacrum.de - visualization for designer and architects

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    • #3
      Re: Multiple faces UV Texture Mapping

      Ok the option fit box and cilindrical polysurfaces.
      For oder kind of object http://2.bp.blogspot.com/_q2Suk0oIZH...it%C3%A0_1.jpg
      like a piramid, octaedron, or icosahedron can only use the options above adapted at the similar shape.

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      • #4
        Re: Multiple faces UV Texture Mapping

        Best you use an Unwrapping tool. There is a very new one direct in Rhino v5 implemented, but I doesn't test it, because I use Unfold 3D since a long time.

        http://www.polygonal-design.fr/e_unfold/

        It full works with meshes generated by Rhino v5 (welding enabled at the OBJ export options) or MoI3D. I use MoI often, because the clean meshes. Unfold3D unwrap anything, you need to set the cuts before only.
        www.simulacrum.de - visualization for designer and architects

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